Hello Everyone,
i would like to show you my latest work on substance designer.
actually what you will see here is new generation of the technology.
i made this mask 100% on substance designer and then i used the new future in substance designer 2021 they add Mesh export that's mean it convert my texture into 3d mesh with the same details ,
i exported as FBX and then i opened in zbursh to remove the plane part from the mesh and then i used Zmesher to make quad mesh and then i export the highpoly and the low poly and i baked in Marmoset and here's my final version.
this future will allow us to make the modeling so easily and do crazy stuff also it will help so far in 3d printing.
hope you like it