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Neo Berlin 2087 Cinematic Trailer

I worked on Neo Berlin 2087, where I was responsible for the cinematic lighting across all narrative scenes, as well as the overall world lighting.

My role focused on crafting a strong cinematic mood that supports the story, emotions, and atmosphere of the game. I handled lighting for the cinematic trailer, ensuring visual consistency between cinematics and in-game environments, while maintaining a high level of realism and artistic direction.

This included:

Full responsibility for lighting all cinematic scenes

Designing and implementing world lighting to match the narrative tone

Establishing lighting continuity between gameplay and cinematics

Enhancing mood, depth, and storytelling through light, contrast, and color

Working closely with art direction to achieve a cohesive futuristic visual identity

The goal was to deliver a visually immersive experience that strengthens storytelling and elevates the cinematic quality of the game.